About This Book
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to ref...
More by Robert Bridson
Reading Time Estimates
6h 51m
slow reader
180 WPM
4h 56m
average reader
250 WPM
3h 31m
fast reader
350 WPM
π 73,975 wordsπ
10 days at 30 min/day
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Reading time
4 h 56 min
at 250 words per minute
Audiobook (1.5x)
5 h 29 min
at 1.5x narration speed
Audio 1x
8 h 13 min
Audio 2x
4 h 7 min
That's about:
- π 10 daysΒ reading 30 min/day
- π10 commutesΒ of 30 min each