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Fluid Simulation for Computer Graphics β€” Robert Bridson

Fluid Simulation for Computer Graphics

by Robert Bridson

269 pages2015

About This Book

A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to ref...

More by Robert Bridson

Reading Time Estimates

6h 51m

slow reader

180 WPM

4h 56m

average reader

250 WPM

3h 31m

fast reader

350 WPM

πŸ“– 73,975 wordsπŸ“… 10 days at 30 min/day

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WPM

Reading time

4 h 56 min

at 250 words per minute

Audiobook (1.5x)

5 h 29 min

at 1.5x narration speed

Audio 1x

8 h 13 min

Audio 2x

4 h 7 min

That's about:

  • πŸ“…10 daysΒ reading 30 min/day
  • πŸš‡10 commutesΒ of 30 min each

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Fluid Simulation for Computer Graphics by Robert Bridson β€” Reading Time & Stats | ReadShelf | ReadShelf