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Iterate — John Sharp, Colleen Macklin

Iterate

by John Sharp, Colleen Macklin

315 pages

About This Book

How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation. Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false...

More by John Sharp, Colleen Macklin

Reading Time Estimates

8h 1m

slow reader

180 WPM

5h 47m

average reader

250 WPM

4h 8m

fast reader

350 WPM

📖 86,625 words📅 12 days at 30 min/day

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WPM

Reading time

5 h 47 min

at 250 words per minute

Audiobook (1.5x)

6 h 25 min

at 1.5x narration speed

Audio 1x

9 h 38 min

Audio 2x

4 h 49 min

That's about:

  • 📅12 days reading 30 min/day
  • 🚇12 commutes of 30 min each